Penguini Games // Mission 001
Killer Kosmonauts
from Mars!
Our only game in development. A fast, focused arcade defence project, currently taking shape in the strange space between a big idea and a playable world.
- Project
- Killer Kosmonauts
- Current phase
- Early ideation
- Next mission
- Alpha test scenario
One game. Full focus.
We’re making one game.
This is it.
Killer Kosmonauts is no longer one idea among many. It is the game Penguini Games is building: a compact, characterful arcade defence experience about holding the line when the odds become ridiculous.
We are still early. The mechanics, rhythm and identity of the game are being tested and sharpened now. That means there is plenty to discover—and plenty that may change.
Flight plan
From first signal
to first contact.
We are keeping the plan deliberately simple: prove the heart of the game, put it in front of real players, then learn what deserves to grow.
-
01
In progress
Now
Find the fun
Early ideation, rough experiments and the first working pieces of the game.
-
02
Incoming
Next
Launch the alpha scenario
A focused first test built to answer useful questions, not pretend the game is finished.
-
03
Uncharted
Then
Build with the signal
Use real player feedback to decide what gets deeper, stranger and better.
Open channel // Alpha testing
Want to be among
the first aboard?
The alpha is not open yet, but the first test scenario is on its way. Send us a signal and we’ll know you want to hear when the doors open.
Register alpha interestNo launch date. No spam. Just the next useful transmission.
Penguini Games // Small studio, deep space
Curious games.
Serious play.
Penguini Games is a tiny independent studio. Right now, every bit of our attention is pointed at Killer Kosmonauts—from the first playable idea to the first wave of alpha testers.
hellopenguinigames@gmail.com